Control is the next big AAA game coming to the iPhone

18 hours ago 1

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Remedy is bringing Control to more Apple devices, as the highly-rated game is coming to iPhone, iPad and Apple Vision Pro in early 2026, with support for touch controls or a gamepad. 

The announcement comes via Remedy’s Bluesky post, which means the Oldest House is packing its bags for mobile and mixed reality.

Control has always been about mood, weighty telekinesis and that shifting, brutalist labyrinth. The move to Apple silicon should suit those strengths, especially with modern iPhone and iPad chips pushing console-level effects.

Vision Pro also adds a new angle with hand tracking and spatial audio, though Remedy is keeping it simple with regular controllers as an option.

On a phone or tablet, touch will do the job, though the game feels better with real buttons, and our guide to the best mobile controllers helps you find something that pairs cleanly with the iPhone.

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Control has been available on Macs running Apple’s chip for a while, and reviews on the Mac App Store have praised performance and the general quality of the port. In the UK, the title retails for £34.99 so this could give some indication about how much it’ll set prospective buyers back.

Big-game energy on iPhone

Apple’s devices have picked up plenty of prestige ports, and this one sits in the “proper big-budget” pile alongside Death Stranding and numerous Resident Evil titles.

It is not a cloud stream or a trimmed spin-off. Remedy is promising the full thing, and the early 2026 window gives time to tune performance, UI and save sync.

Pricing, which of the best iPhones and best iPads will support the title, and download size are still to come, and those details matter, especially if Vision Pro gets extra visual flair.

Either way, seeing a game like Control arrive with day-one controller support is a healthy sign for players who prefer tactile inputs over touch-only layouts.

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This all sounds like a good match. Control’s atmosphere and physics-led play should carry across nicely, and built-in gamepad support avoids the usual touch-first compromises.

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